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The first Dishonored game was a real surprise for me, and not in the way you’re probably thinking. Sure, it’s very unique in how it approaches level design and stealth gameplay, with huge open levels that often have several paths to get to an objective, as well as the great incorporation of supernatural powers and steampunk technology into the cool Victorian-ish world it had set up. But honestly it was surprising for me to find a first person game that isn’t a shooter that I really liked! All kidding aside, developer Arkane is back with Dishonored 2, a game with twice the protagonists, creative levels, and all-around mayhem. Or at least that’s what they say. Does it live up to that? I’m sure that a guy who’s only played half of it can tell you!